The neck of the gooseneck trailers is adjustable at different heights if necessary using the mouse button 2. ![]() On supported trucks (mine of course are compatible). ![]() Fully udim on each of them with electric connections, belts, etc. This is a pack of 3 IN 1 the low, 24 and 40 feet trailer of goosenecks. Would LOVE some help on this as there is NOTHING like this and is essential to my desires in functionality. Here are my modifications of pj trailers. ![]() Info: Savegame Setting ‘weedsEnabled’: falseĬ:/Users/…./Documents/My Games/FarmingSimulator2019/mods/Kogel_Autoloader_FS19/scripts/a:226: attempt to call method ‘mount’ (a nil value) Info: Savegame Setting ‘plantGrowthRate’: 4 Here is what it says in the log.Ĭ:/Users/…./Documents/My Games/FarmingSimulator2019/mods/Kogel_Autoloader_FS19/flatbed.i3d (525.33 ms)ĭata/shared/wheels/nokian/TRI2/R24_TRI2.i3d (12.70 ms)ĭata/shared/assets/lights/lizard/sideMarker_01.i3d (1.37 ms)ĭata/shared/assets/lights/lizard/rearMultipointLight_02.i3d (1.49 ms)Įrror: Running LUA method ‘packetReceived’.ĭataS/scripts/network/a(386) : attempt to concatenate local ‘objectClassId’ (a nil value) Game loads and runs fine until AFTER purchase, then you can use the trailer and all its functions fine but when I exit the game and try to load back in (tried this multiple times and removing the mod allows me to get in game, otherwise, I am stuck at syncing with other players. ![]() While trying this on a dedicated server, I’m getting an error after purchasing this trailer.
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